Wednesday 26 March 2014

Next battle rules

Game 1 of Theater 2.
Oli vs Connor
The arrival of Hector Rex means only one thing. Massive daemonic incursion. Almost in retaliation for him stepping on the planet, the daemons burst through the warp gate. Lord Rex stood firm before them, and a massive war began.
Points: 1500pts
Objectives: Victory Points
Connor: He has no force org chart. He may take whatever he wants.

Luke vs Peter
In there escape from Rex, the Dragon Kin escaped through the lorelei crystal fields. However soon they begin to realize they are not what they seemed.
Objectives: If Luke gets his HQ and at least 1x troops choice off the other side of the board he wins. If he only gets his HQ or at least 1x troops choice off the other side off the board its a draw. Anything else is a loss.
Points: 1500pts Luke, 0pts Peter.
Special Rules:
Necron Crystals: There are 15 of these dotted around the board. Each has armour 11 all around and 2HP. Each has a shooting attack with the following profile:
24" Heavy 4, S8, ap4, Tesla


SPECIAL RULES
Terra Templars
The Terra Templars may be included in any game they choose. They arrive using the outflank special rule. They have the following special abilities:
Chapter Tactics Terra Templars:
Genetic Purity: for 30pts , any squad may upgrade there sergeant to a gene-seed purifyer. He counts as a veteran sergeant with WS5, a narthecium and gives the unit the rage special rule.
Purge the unpious! Each sergeant counts as being armed with a hand flamer.

Captain Krieg of the 1st company 190pts
WS6, BS5, S5, T4, W3, I4, A3, Ld10, Sv2+
Wargear: Terminator armour, thunder hammer, storm shield, iron halo.
Special Rules: And they shall know no fear, chapter tactics: terra templars, independant character.
Warlord trait: Titan Slayer. Krieg gains d3 victory points if he destroys a super heavy or lords of war choice in a game.

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